Updates

An Odd Game About Sausage Updates & Patch Notes

What changed from V1.2 to V1.2.3 — and what players should do after each patch.

Last updated:

An Odd Game About Sausage (Steam title a weird game about sausage, app 4691990) launched May 21, 2026 from Madman’s Cheese and has received a short, focused patch chain through V1.2.3. This hub summarizes those notes in chronological order, flags what to verify in your own install, and points you back to gameplay pages when a fix changes how a stage feels. For technique after a patch, use physics tips, the difficulty tier list, hardest levels, and the full walkthrough. For bug-shaped failures, use troubleshooting. For handheld V-Sync and performance, use Steam Deck. For sparse trophies and gallery 100%, use achievements.

Official announcements live on the Steam news hub for the app. Prefer those posts when wording differs; this page is a player-facing digest, not a substitute for the developer’s text.

Timeline overview

VersionApprox. dateTheme
V1.2May 28, 2026Physics engine fix + frying-pan clipping fix
V1.2.1June 4, 2026Achievement unlock fix
V1.2.2June 27, 2026V-Sync default Off; Extra Level 20 consistency
V1.2.3October 16, 2026Splash screen Bacon – The Game tribute

V1.2 — physics engine and clipping fixes (May 28, 2026)

V1.2 addressed incorrect sausage physics calculations on certain computers and a clipping issue that caused sausages to get stuck or clip into the frying pan on some hardware configurations. If launches felt “wrong” compared with footage or friends’ installs — floaty arcs, inconsistent bounce, pan trapping, or stages that only cleared on one machine — this is the patch to confirm you have installed.

Community threads titled around “sausage clips through the pan” map directly onto that second bullet. Some players still reported feel issues later; always check build version before assuming the bug never shipped a fix. Full player triage lives on troubleshooting.

What players should do: Update via Steam, reboot the game fully, then re-test a known mid-tier stage, one early pan-launch, and one hard stage (glue stick or brick wall). If behavior still diverges wildly, note hardware and settings before reporting. Cross-check technique on physics tips so you are not blaming a fixed bug for a bad toss.

V1.2.1 — achievement unlock fix (June 4, 2026)

V1.2.1 resolved an issue where achievements would not unlock after completing all levels. Completionists who finished the main set (~102 levels) plus extras without pops should re-check the Steam overlay after updating. Remember the trophy list itself is tiny (community notes often cite ~2); gallery 100% is the deeper goal — see achievements.

What players should do: Launch the updated build, load a cleared save, confirm every gallery slot, and verify achievement state. If something is still missing, finish one remaining stage or extra (see extra levels) to retrigger evaluation. Avoid assuming a soft lock before verifying you are on V1.2.1 or newer.

V1.2.2 — V-Sync settings update (June 27, 2026)

V1.2.2 changed the default V-Sync setting to Off for more consistent gameplay, especially on Extra Level 20. The developer asked players to use the recommended settings for the intended experience, and noted NVIDIA Control Panel vertical sync should be Use the 3D application setting or Off when applicable. Technical limits mean different V-Sync paths can still feel different — consistency beats forcing “On” from older advice.

What players should do: Open settings, set V-Sync Off if it flipped back somehow, then retry Extra Level 20 and other high-bounce stages. Frame pacing matters in a left-click physics tosser. Rank expectations for that stage live on the tier list and hardest levels guides. Steam Deck players should follow the same Off default and stable pacing notes on Steam Deck and the comfort kit on tools.

V1.2.3 — splash screen / Bacon tribute (October 16, 2026)

V1.2.3 added a splash tribute to Bacon – The Game, the spiritual inspiration Madman’s Cheese cites for this 3D sausage tosser. The patch is small on systems and large on tone: if you enjoy this game, the developer recommends trying Bacon as well. Buyer-facing context also sits in the game review.

What players should do: Enjoy the new splash; no mandatory settings change. Use the wiki links hub for Steam store and news shortcuts, and keep practicing on the guides hub if you still have walls left.

Recurring bug-report themes

Community and patch themes cluster around a few topics:

  • Clipping / weird contacts — sausage intersecting the pan or props oddly; sliding off sticky targets (glue stick). V1.2 shipped explicit physics + pan-clipping fixes; leftover reports belong on troubleshooting with version noted.
  • Registration quirks — brick wall “success then fail,” Easter Island non-registers, hand contact that looks stable but never counts. Often settle patience; sometimes Escape-reenter + verify files.
  • Anteater sliding — usually depth + soft-body slide literacy (hardest levels); escalate only if mesh tunneling looks impossible on a current build.
  • Achievements — post-completion unlocks failing until V1.2.1; re-verify after that build via achievements.
  • Frame pacing / V-Sync — Extra Level 20 sensitivity; follow V1.2.2 guidance (V-Sync Off) on desktop and Steam Deck.
  • Input confusion — right-click versus Escape for menus (controls).
  • Save / progress worries — local saves under %USERPROFILE%\AppData\LocalLow\Madman's Cheese Studio (see tools for the full note). Back up before aggressive troubleshooting.

After you update — short checklist

  1. Confirm version in Steam (installed build matches latest news).
  2. Settings: V-Sync Off unless you have a measured reason otherwise.
  3. Replay one easy stage and one hard stage; compare to tier list expectations.
  4. If chasing 100%, re-check achievements and extra levels using achievements.
  5. If something still smells like a bug, follow troubleshooting before deleting saves.
  6. Resume route with getting started or full walkthrough as needed.

This hub will expand when Madman’s Cheese ships the next numbered patch. Until then, treat V1.2.3 as current, keep Steam news bookmarked from the links hub, and let gameplay pages carry the day-to-day help.

FAQ

Frequently Asked Questions

Quick answers to the most common questions.

What is the latest version of An Odd Game About Sausage?

As of the October 16, 2026 splash update, V1.2.3 is the current small patch after V1.2, V1.2.1, and V1.2.2. Always confirm on Steam news for app 4691990.

What did V1.2 fix besides physics math?

V1.2 also fixed sausages getting stuck or clipping into the frying pan on some hardware. Update before grinding clipped launches; see troubleshooting.

Why did Extra Level 20 feel different after a patch?

V1.2.2 defaulted V-Sync to Off specifically to improve consistency on Extra Level 20. Check that setting, then revisit hardest levels or Steam Deck.

My achievements did not unlock after finishing everything.

Install V1.2.1 or newer — that patch fixed achievement unlocks on full completion. Relaunch and follow achievements.

Where do I read official patch text?

Use the Steam news hub for the game (linked from the wiki links page). This Updates Hub is a player digest with pointers to guides, troubleshooting, and the tier list.